B O A R D
D A T A
S H E E T
Intelligent Display Module with
3.5" Landscape Display
Ordering Information
Product No.
MDL-IDM-L35
Description
Stellaris® Intelligent Display Module
with 3.5" Landscape Display for
Single-Unit Packaging
Stellaris® Intelligent Display Module
with 3.5" Landscape Display for Volume
Packaging
Stellaris® Intelligent Display Module
with 3.5" Landscape Display Reference
Design Kit (includes MDL-IDM-L35
board)
MDL-IDM-L35-B
RDK-IDM-L35
Figure 1.
Intelligent Display Module
with 3.5" Landscape Display
RDK
Contents
General Description . . . . . . . . . . . . . . . . . . . . 1
Feature Summary . . . . . . . . . . . . . . . . . . . . . . 2
Module Block Diagram . . . . . . . . . . . . . . . . . . 3
Operational Specifications . . . . . . . . . . . . . .4
Power . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Wiring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Software Development . . . . . . . . . . . . . . . . . . 5
Programming the MDL-IDM-L35 . . . . . . . . . . 6
Reference Design Kit Contents . . . . . . . . . . . 6
Mechanical Installation . . . . . . . . . . . . . . . . . 7
Additional Information . . . . . . . . . . . . . . . . . . 7
General Description
The Luminary Micro Stellaris® Intelligent Display Module with 3.5" Landscape Display
(MDL-IDM-L35-L35) offer a complete graphical touch-screen user interface solution for
control, automation, and instrumentation applications. The compact design is based on a
Stellaris® LM3S1958 microcontroller; a highly integrated controller incorporating a 32-bit
ARM® Cortex™-M3 core.
Development of software for the IDM module is simplified by using Luminary Micro’s
comprehensive graphics library and ARM development tools from our tools partners.
First-time users should purchase the RDK-IDM-L35 Reference Design Kit which includes
the touch panel module, a documentation CD, and cables.
See the
RDK-IDM-L35 Quickstart Guide
and
RDK-IDM-L35 User’s Manual
for complete
technical details on using and customizing the Intelligent Display Module.
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B O A R D
D A T A
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Feature Summary
Highlighted capabilities of the MDL-IDM-L35 include:
Bright QVGA LCD Display with touch
Serial connectivity
Easy to customize – full source code and design files included
Flexible power supply options
Compact size simplifies system integration
Features
The MDL-IDM-L35 provides the following features:
LCD display
– 3.5” QVGA 320 x 240 pixels
– 16-bit color
– White LED backlight
– 4-wire resistive touch panel
Serial communications
– UART serial port with RS232 signal levels
– UART serial port with TTL signal levels
– Default 115.2k,8,n,1 operation
Stellaris® microcontroller
– 32-bit ARM® Cortex™-M3
– 50 MHz operation
Memory
– 256 KB main flash memory
– 64 KB SRAM
– 168 KB image RAM
– microSD slot (typically 1 GB storage)
Power-supply options
– 5 V DC jack
– 5 V Terminal block
– 5 V Serial header
Peripherals
– Four analog measurement inputs
– 16 digital I/O lines
– Magnetic buzzer, PWM controlled
Software
– Example applications included
– Supports development tools from Keil, IAR, Code Sourcery, and Code Red
Technologies
– Stellaris® Graphics Library
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B O A R D
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Module Block Diagram
Figure 2 shows the block diagram for the MDL-IDM-L35.
Figure 2. Block Diagram
Analog
ADC (4)
Data
ESD Protected
QVGA
3.5" LCD
Panel
LCD
Driver
Ctrl
5V
Analog touch signals
Stellaris
LM3S1958
Microcontroller
Digital I/O (4)
ESD Protected
microSD
card
microSD
Speaker
RS232
Serial
Digital I /O (4)
Digital I /O (8)
3.3V
5V DC Jack
Serial Header
3.3V
Regulator
5V
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Operational Specifications
Table 1 shows the operating parameters for the MDL-IDM-L35.
Table 1.
Operating Specifications
Min
Nom
Max
Unit
Parameter Name
Power Supply Connection Options
DC Jack J7
Terminal Block J1
Serial Header J8
Required Supply Current
4.5
5
5.5
V DC
–
–
300
mA
Environment
Operating Temperature Range
Storage Temperature Range
-20
-30
–
–
+50
+70
°C
°C
Display
Brightness
View Angle (V)
View Angle (H)
Contrast Ratio
210
-10
-45
340
220
–
–
400
–
+35
+45
–
Cd/m
2
deg
deg
–
Peripherals
Analog Input Range
Analog Inputs – Electrical Limits
Digital Inputs - Low level (VIL)
Digital Inputs - High level (VIH)
Digital Outputs - Low level (VOL)
Digital Outputs - High level (VOH)
0
-0.3
-0.3
2.0
–
2.4
–
–
–
–
–
–
3
3.3
0.8
5.0
0.4
–
V
V
V
V
V
V
RS232
Data Rate
Transmitter Voltage Swing
Input Threshold Low
Input Threshold High
–
±5.0
0.6
–
–
±5.4
1.2
1.5
120
–
–
2.4
Kbps
Vdc
–
–
Power
The IDM-L35 requires 5V DC for operation, which can be applied to one of the three power
supply board connectors (see Table 1). The RDK includes a USB serial cable that provides
power via the serial header connector. In all cases, the power supply must be regulated
within the electrical limits listed in Table 1.
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B O A R D
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Wiring
Figure 3 shows all possible electrical connections, including RS232, analog inputs, and
digital I/O. The actual functionality of the peripheral connections is determined by the
application software.
Figure 3. Connection Diagram
Serial Header
JTAG/SWD
Digital I /O (8)
Digital I /O (4)
microSD Card
1
RS232
Serial Port
5V
GND
Digital I /O (4)
Analog
Inputs (4)
5V
GND
Software Development
The MDL-IDM-L35 ships with a factory-programmed example application. This application
must be replaced with a program specific to the end product. Development requires the use
of a compiler capable of generating code for an ARM® Cortex™-M3 processor. Visit
www.luminarymicro.com
to download evaluation versions of suitable development tools.
The Luminary Micro Graphics Library accelerates software development by providing a
range of display-related extensions to the standard StellarisWare™ Software. The Graphics
Library includes widgets, low-level drawing primitives, and display drivers.
Graphics Library widgets encapsulate the ability to render a GUI element, detect if a
touchscreen press occurred within its bounds, and react to presses. Widgets may be used
in a hierarchical manner to provide groups of associated widgets, such as radio buttons.
Examples of widgets include check boxes, buttons, sliders, and images.
Drawing primitives are elementary geometric items. The Graphics Library includes
primitives such as lines, circles, filled circles, rectangles, and fonts. A selection of pre-built
fonts is included and additional user fonts may be added to the library.
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