TNXanyR6

Design of a game console extension based on the Liangshan School of Lishang

 
Overview
1. Objective: To become familiar with the development process of embedded projects and master the skills of designing a game console hardware circuit, software programming, and system debugging. 2. Functionality: * Display game content on an LCD screen; * Implement five-way button control for character movement; * Use independent buttons to control character actions; * Provide sound output functionality; * Save game data via flash memory. 3. Skills Acquired: * Hardware Development Capabilities * Learn embedded project circuit analysis skills and how to read schematic diagrams; * Basic skills in component selection and datasheet reading; * Schematic and PCB design skills; * Cultivate independent project design thinking; * Understand the design of SPI screens, analog buttons, audio amplifiers, etc.; * Master the use of instruments such as multimeters, oscilloscopes, signal generators, and power supplies, and possess basic circuit analysis capabilities. Proficient in using soldering irons, hot air guns, and other tools; capable of soldering components and debugging hardware; developing software development skills to become a new generation of "soldering masters." Understand the basic functions and peripherals of the GD32 microcontroller, and be able to develop GD32 projects; understand ADC acquisition principles, and implement ADC five-way button value reading and battery voltage acquisition;
understand DAC principles and audio encoding formats, and implement audio output; understand the SPI protocol and LCD driving principles, and implement screen driving; master image extraction methods and UI interface creation; understand the basic working principles of game consoles; master embedded software development, code reading, and bug debugging methods and techniques.
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